GREENWAY
On Greenway, I was a Game designer and programmer. My duties included:
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Game design for mechanics in game.
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Configuration and testing of gameplay mechanics.
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Content deployment and minor technical configuration in Unity Engine.
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Proggaming for some mechanics and transitions.
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Pixel art for the art of the game.
For the development of this game, i was involved in all stage of the game in many areas.
A GameJam concept
Greenway was a project developed during the 2023 GamerCityJam, where the central theme was "Sustainable Cities." Our project emerged as one of the winners, garnering the admiration of many participants and judges alike.
For this project, i collaborated with a few friends and took on a broad range of responsibilities. After conceptualizing the initial idea, i handled various programming tasks, designed the entire pixel art visual style, and integrated the game within the Unity Engine.
On a personal note, i hold this project in high regard due to both its meaningful concept and the excellent result we achieved.



