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GREENWAY

On Greenway, I was a Game designer and programmer. My duties included:

  • Game design for mechanics in game.

  • Configuration and testing of gameplay mechanics.

  • Content deployment and minor technical configuration in Unity Engine.

  • Proggaming for some mechanics and transitions.

  • Pixel art for the art of the game.

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For the development of this game, i was involved in all stage of the game in many areas.

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A GameJam concept​​​​​​​​​

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Greenway was a project developed during the 2023 GamerCityJam, where the central theme was "Sustainable Cities." Our project emerged as one of the winners, garnering the admiration of many participants and judges alike.

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For this project, i collaborated with a few friends and took on a broad range of responsibilities. After conceptualizing the initial idea, i handled various programming tasks, designed the entire pixel art visual style, and integrated the game within the Unity Engine.

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On a personal note, i hold this project in high regard due to both its meaningful concept and the excellent result we achieved.

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