top of page
fondo.avif

Gustavo Barrios

 

Game / Technical / Level Designer

I am a Chilean game developer with over two years of experience. I worked as a Game Dsigner at Octeto Studios on Sky Oceans: Wings for Hire, released on all current platforms. My experience spans various genres, shaping my skills in the industry.

Below you can find my portfolio highlighting some of my game development work.

2.png
4.png
1.png

The Midnight Crimes: Chapter 1 (2023)

Role: Game Developer

Tech: Unity, Unreal Engine

Kingdom of Ereloth (2022)

Role: Level Designer

Tech: Unreal Engine

Spell Gunners (Unreleased)

Role: Demo-Level Designer

Tech: Unity

 
 
 
 
 
imagen_2025-03-17_184449895-Photoroom.png
images-Photoroom.png

Projects i contributed to, though my involvement was more limited due to the scope of task assigned to me or the short duration of my engagement with them.

 
 
 
 

PROJECTS WITH LESS INVOLVEMENT

 
 
 

PROFESIONAL PROJECTS

 
 
 
upscale.png

GAME/LEVEL DESIGNER

QlZEdg.jpg

LEVEL DESIGNER

PERSONAL PROJECTS

 
 
 

Personally developed projects under various circumstances. These works are the result of dedication and effort, each providing valuable experience that has helped me refine my skills in professional game development. I worked on these projects between the years 2018 and 2020.

 
 
 

© 2035 Creado por Nombre del sitio con Wix.com

bottom of page