ABOUT ME
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Hello!
I am a Chilean game developer, primarily focused on Game Design and Level Design, though I also have experience in other areas. I mainly work with Unity and Unreal Engine. For other fields, I use design programs such as Blender, FLStudio, Aseprite, and Krita. I also possess skills in Full Stack applications in Java and programming (C++ and C#). Learning is a never-ending process, and I am working hard to leave my mark on the game development industry. I am open to both on-site and remote work opportunities.
With experience working on games of various genres and large-scale indie projects, i have learned a great deal about game creation and development. Design plays a crucial role in the construction of great works, and i believe my experience and learning have fostered a strong creative perspective.
I have collaborated with diverse teams, made many friends, and learned various approaches to game development throughout my career.
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